We re called the information generation. I don t think this is a misnomer. My generation knows that through Wikipedia, imdb.com (internet movie database), weather.com, Zillow, cnn.com, various blogs, youtube, and Google Maps, you can find information about almost anything you could ever want to know.
While sometimes annoying (like how Wikipedia has the last word in every pointless debate my husband and I have), this access to endless amounts of information can actually be enjoyable. While watching the Oscars this weekend, Dan and I had the laptop out and were looking up information that we didn t know as it was referenced ( Who was that guy? , What else was Marissa Tomei in? Is the cast of Slumdog mostly Indian or British? ).
I remember what an invaluable resource the internet was when I was planning our wedding. Dress and flower ideas, etiquette tips, and invitation templates were all found online. So now, with a new major life milestone, I turned to the internet for all sorts of things: pregnancy survival tips, name meanings, nursery design ideas, product recommendations, local birth class listings, even podcasts about all things pregnancy. Unfortunately, unlike with wedding planning, I have decided that all this info is just too much.
Diaper brand X is the best. / Diaper brand X totally leaks and you shouldn t buy them, buy Z brand.
You need at least 2 cup holders and an extra deep storage basket on your stroller. / Forget the extra junk, you want a stroller that is light and portable.
Some official organization gives this bottle design it s Most Innovative award. / Some other organization gave THIS bottle the Ingenious Design award.
This book has all the answers you will need about how to prepare for your baby. / Written by an amazing pediatrician, no other book has more information than THIS one.
I m sure you ve now come to the same realization that we have: they can t all be true. So if some of them aren t true, which ones are true? Am I going to be the lady who needs the extra deep storage basket, or the one who would give anything for portability? And the conundrum continues. For that reason, I would like to make this official declaration:
I give up. I refuse to take to heart one more ounce of internet-based information or advice regarding baby gear, baby development, or pregnancy. It s just too complicated and convoluted. I had started to make lists of things I ve read about (like Brand X diapers= good! ), but then I ve had to amend it far too many times because of opposing information found later. I want to make room for my own preferences and opinions too, and I feel like with all that s out there to read and take as fact, I haven t taken the time to consider what my baby might need and what might work best for my family.
All that to say, if you have experience and information on products, advice, and the like, please share. I m just over the whole totally-contradictory-information-at-the-tip-of-my-fingers-from-people-i ve-never-met thing. It seems like I read in a history book somewhere (or a maybe it was a wiki article) that people used to talk to each other (some prehistoric era before facebook messages and twitter) and pass on information about things they had experienced to younger generations, and I like that idea. As we prepare to welcome our younger generation, I could think of nothing more important.
Core gaming is supposed to be about games with more of a challenge than your average Facebook game. Core games are for players who want a little more bite in their habit, but not to the point that marathon gaming sessions require. If core gaming were a breakfast food, it would be just right. Core is attractive because it allows for many different types of play, but keeps the challenge level relatively high. A player can enjoy core games on a casual schedule or sink entire evenings into epic gaming sessions. Core tends to offers more choices than other styles.
Battle Pirates provides a third, important mechanic that keeps the RTS firmly within the high ranks of core gaming: research. The idea is to grow a player's city, similar to how a World of Warcraft player might level his or her character, but instead of grinding through monsters, the city-builder sets research and waits for it to complete in real time. Times can be brief or can take days, depending on the level. Getting the timing right is often the difference between core gaming and casual gaming. Casual gaming allows the same variety of play that a core game does, but core games tend to dive deeper and take longer to grow in.
Casual gamers often graduate to core games, but when they do graduate, will they find mostly RTS and city-builders? If they do, is this a good thing? It's possible that it is the standard way that games develop. In crowded genres, change is slow in coming. That is, until a few special titles come along and set everything on its edge. The rest of the genre takes note and the cycle begins again. So, while core games do feel too populated by RTS games, imagine it in only a year or two. Not only will social gaming change but core games will become more stylized, varied and perfectly suited to those of us who need a challenge, but on a specific schedule.
Beau covers MMORPGs for Massively, enjoys blogging on his personal site and loves social and casual gaming. He has been exploring games since '99 and has no plans to stop. For Games.com News, he explores the world of hardcore Facebook and social games. You can join him on Facebook or follow him on Twitter.
Apparently, even a game with 1.1 million monthly players isn't safe from Zynga's chopping block. The developer has announced that PetVille will be the next game to close on December 30. The disappointing news comes from the game's official Facebook fan page, which thanks players for being long-time supporters.